Indies' Lies

Indies' Lies

von Erabit Studios

  • Kategorie: Games
  • Veröffentlicht: 2021-09-23
  • Aktuelle Version: 2.0.3
  • Adult Rating: 12+
  • File Size: 1.69 GB
  • Developer: Erabit Studios
  • Compatibility: Requires iOS 12.0 or later.
Score: 4.61224
4.61224
von 49 Bewertungen

Beschreibung

DLC Content Preview · Puppeteer class and 3 new characters · Follower gameplay · 100+ Puppeteer cards · 30 follower options each with unique abilities · 13 new monsters · Follower events and Puppeteer adventure stories · Stories blended in the adventure mode and adjusted talents Legend has it that the old gods were the source of creation. Lord God Strockanos, the god of the universe, created the Mekaa continent out of chaos and formlessness. He poured his own blood into this land, underneath its thick crust of rocks. The gods of agriculture, destiny and death are all guardians of Mekaa, and the source of arcane magic. Therefore God´s Blood and arcane magic form the essentials of life in this world. Over the years, humans have become the "lords of all things" in Mekaa, from the original ancient clan of the Alrayans, the migrating Elruips, to the Normaasts who were "exiled" to the end of the world. Humanity has developed a variety of civilizations among mountains, on plains, or in the form of nomad tribes. Although there were conflicts between civilizations and different religions over time, the belief in the old gods, mainly Strockanos, has remained dominant. However, the advent of the "new god" Indies introduced to Mekaa a new faith, and a new "era" for the whole continent and human civilization. ABOUT THE GAME Indies' Lies is a single-player game that combines deckbuilding with Roguelike and RPG elements. It features procedurally generated maps, diverse talent/rune/partner mechanics, and hundreds of cards for different classes to ensure a refreshing experience each run. Indies’ Lies also has a thick plot set in a medieval fantasy world, with story adventures for each character. GAME FEATURES - Fun for Beginners, Depth for the Experienced With the hope to introduce the fun of the deckbuilding strategy to more players, we have adjusted and optimized traditional deckbuilding mechanics to create a smoother and more beginner-friendly gameplay. Meanwhile, more experienced players will find gameplay less restrictive yet challenging enough.   - Take 9 Characters with Unique Traits on a Roguelike Journey Indies’ Lies now has 9 playable characters from 3 classes: Wizards, Rangers and Mechanists, with each character coming with a unique set of cards and talents. It will be a different journey each time on the procedurally generated maps, where you pick different cards, learn different talents, encounter different events and enemies. Explore the possibilities and find your favorite strategy!   - A Partner System to Spice it Up Indies’ Lies puts you in command of a team of 1 hero and up to 2 partners. There are over 10 partners, all with distinctive cards and strengths. You can match the hero deck with hundreds of partners’ cards to try different tactics. Instead of acting as a mere tank, the partner brings on more room for flexible strategies and team tactics. - Craft Your Talent Tree A unique talent tree is procedurally generated for each run, and talents were designed to suit different classes and builds. There are over 200 talents in total, designed to meet the need for deck development at different stages and for different builds. - Explore a Medieval Fantasy World Step into Mekaa, a world caught in the clashes of Gods. By collecting clues for each character, you can unlock each story mode and dive into their quests, whether it is chasing a lost love, fighting the Seven Nightmares, or finding the culprit behind Mekaa’s fall into this dark frenzy. Follow us on Twitter: https://twitter.com/IndiesLies Facebook: https://www.facebook.com/IndiesLies Discord: https://bit.ly/IndiesLiesDiscord

Screenshots

Reviews

  • Cool but…

    2
    von Gaunt0815
    1) buggy: a lot of cards don’t work (Janssen’s card which should increase damage for exhausted cards does not do so for instance) others don’t work with runes (cards that let you draw, don’t let you choose cards if you attach the appropriate runes to them) 2) the missions are partly really stupid… having to join a specific faction makes you start over and over until you get to choose them, or -even worse- if you need a specific card to drop it’s pure luck if that card shows up or not 3) sometimes especially bosses or elite momsters do random damage where you just can’t see why it’s that amount or where it comes from That’s what makes this not as good as StS. I like the game and I’ve played it for 40+ hours, but I really wish someone would look into these problems…
  • Kurzgesagt:

    5
    von ChiefOrca
    Fordernd, macht Spaß. Ausgeklügeltes Kampfsystem- aber dennoch verständlich was passiert, wenn man's einmal raus hat.
  • Wie Slay the Spire

    5
    von nwrrp
    Spielt sich wie Slay the Spire und hat dennoch einen eigenen Stil. Schön gemacht, Langzeitmotivation ist da.
  • Wirklich gut aber …

    4
    von Jojo_Ipad
    Ich finde dass spiel wirklich super aber ich würde mir wünschen wenn es mer characters story und Karten gäbe dann hätte Mann mehr vom Spiel und es ist wirklich gut? Ps: Bitte macht dass Mann gegen andere spiele kann bitte.
  • Not for iPad

    2
    von Golbarin
    This Game Night be good on iPhones, but its graphics doesn‘t scale on iPad… so it User 1/4 (or even less) of the screen…
  • Wirklich gut

    5
    von mastermzmaster
    Toller cardbased dungeon crawler ala slay the spire. Viele Karten wurden auch kopiert. Macht aufjedenfall mega viel Spaß.
  • The lies…

    1
    von Volvox Globator
    are that there are just SO many ads in this game.
  • Das beste aus den Mitbewerbern 👍

    5
    von Krossek
    Offensichtlich haben die Entwickler sich die Konkurrenz wie Slay the Spire, oder Pirates&Outlaws genau angeschaut und das beste der beiden Spiele verbunden. Der Preis für die Erweiterungen ist fair und der Schwierigkeitsgrad fordernd. Einzig die bei Spielen aus dem asiatischen Raum verbreitete “ Inflation” der Schaden und Hitpoints empfinde ich als etwas störend, statt 100 Schaden hättens auch 10 getan, und statt 100 Block auch 10. Insgesamt trotzdem 5 Sterne, auch für die Langzeitmotivation.

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